Recent changes
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Track the most recent changes to the wiki on this page.
8 January 2009
- (diff) (hist) . . Morrowind/NifSkope Alchemy; 00:14 . . (+432) . . Alphax (Talk | contribs) (→Moving and Scaling: off-hand weapons)
4 January 2009
- (diff) (hist) . . 3ds Max/Guides/Dismemberment; 02:16 . . (+407) . . Tazpn (Talk | contribs) (→Rinse and Repeat: )
- (diff) (hist) . . 3ds Max/Guides/Dismemberment; 02:09 . . (+243) . . Tazpn (Talk | contribs) (→About Body Parts: )
- (diff) (hist) . . 3ds Max/Guides/Dismemberment; 02:05 . . (-2) . . Tazpn (Talk | contribs) (→Getting Started: )
- (diff) (hist) . . 3ds Max/Guides/Dismemberment; 01:57 . . (+3,204) . . Tazpn (Talk | contribs)
- (diff) (hist) . . Blender/Install from svn; 01:51 . . (+118) . . Alphax (Talk | contribs) (→Updating PyFFI: bugs)
- (diff) (hist) . . N 3ds Max/Guides/Dismemberment; 00:52 . . (+5,346) . . Tazpn (Talk | contribs) (New page: Category:Tutorials category:3ds Max Category:Fallout 3 __TOC__ This guide is describes one procedure used to add dismemberment partitions to Fallout 3 skinned meshes. BSDisme...)
3 January 2009
- (diff) (hist) . . 3ds Max/Guides/Config/Fallout; 23:55 . . (+368) . . Tazpn (Talk | contribs)
- (diff) (hist) . . 3ds Max; 23:47 . . (+128) . . Tazpn (Talk | contribs) (→Tutorials: )
- (diff) (hist) . . 3ds Max/Guides/Config/Fallout; 23:42 . . (+2) . . Tazpn (Talk | contribs)
- (diff) (hist) . . N 3ds Max/Guides/Config/Fallout; 23:38 . . (+3,054) . . Tazpn (Talk | contribs) (New page: Category:Guidges category:3ds Max Category:Fallout __TOC__ I've seen enough people not having configured the 3ds max exporter in such a way to make things easy to use that I t...)
- (diff) (hist) . . 3ds Max; 22:14 . . (+63) . . Tazpn (Talk | contribs) (→Guides: )
